The Art and Craft of Computing - Softcover

Ceri, Stefano; Mandrioli, Dino; Sbattella, Licia

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9780201876987: The Art and Craft of Computing

Synopsis

Aims to take away the mystery behind the way that computers work. Uses the ANSI-C programming language throughout, and introduces C++. Paper.

"synopsis" may belong to another edition of this title.

About the Author

Stefano Ceri is a Professor of Database Systems and project manager for the Esprit project, IDEA, at the Politecnico di Milano. His research interests include data distribution, deductive and active rules and object-orientation. He is a member of the VLDB and EDBT Endowments and has contributed to various international journals and conference proceedings as an author and on the editorial board.

Dino Mandrioli is a Professor of Computer Science at the Department of Computer Science and Electronic Engineering at the Politecnico di Milano, Italy.

Licia Sbattella is a Professor of Computer Science at the Department of Computer Science and Electronic Engineering at the Politecnico di Milano, Italy.



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From the Back Cover

Written primarily for students who do not specialize in Computer Science, The Art and Craft of Computing aims to take away the mystery behind the way that computers work; students will not only learn what happens when they start to program a computer for the first time but also how and why it happens.

This book will provide students with a strong grounding in most of the major topics covered in introductory Computer Science courses, from algorithms and architectures to distributed systems and the Internet. Coverage of these topics is comprehensive and rigorous yet retains a practical focus with an emphasis on software engineering and computer programming.

The Art and Craft of Computing:
  • provides global coverage of the Computer Science discipline building progressively from fundamental principles
  • uses the ANSI-C programming language throughout, a language that students can use to write programs relating to their own studies and real life
  • introduces C++, a natural evolution of C that supports object-oriented programming
  • takes a unique 'bottom up' approach to explain the functions of Computer Science, from the internals of computer structure and basic programming concepts to the externals of visible end-user applications
  • has a helpful modular structure which enables students and lecturers to navigate quickly to topics specific to their individual needs
  • contains a wealth of examples throughout the text, together with a wide range of exercises of varying degrees of depth and difficulty which allows students to put the theories and principles of Computer Science into practice


0201876981B04062001

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