Learn the fundamental principles of developing structured program logic and be prepared for success with Joyce Farrell’s PROGRAMMING LOGIC AND DESIGN, 10th EDITION. This edition takes a comprehensive and language-independent approach to programming logic with an emphasis on modern conventions. It avoids technical jargon while introducing universal programming concepts and ensuring strong programming style and logical thinking. Chapters contain figures that illustrate the logic described in the text, and there are diverse and project-rich opportunities for you to creatively apply logic to program designs. Flowcharts and pseudocode are employed to appeal to varied learning styles and preferences. Chapters contain learning objectives, notes and short quizzes, summaries, key terms and multiple-choice review. Plus, there are multiple exercises in developing programming logic, maintaining existing programs, debugging programs that contain errors, and developing simple games.
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Joyce Farrell has authored several popular programming textbooks, including books on Programming Logic and Design, Java, C#, and C++. Her books are recognized for their clear, direct writing style and effective presentation. A well-respected instructor, Ms. Farrell has taught Computer Information Systems at Harper College in Palatine, Illinois; the University of Wisconsin-Stevens Point; and McHenry County College in Crystal Lake, Illinois.
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Paperback. Condition: new. Paperback. Learn the fundamental principles of developing structured program logic and be prepared for success with Joyce Farrell's PROGRAMMING LOGIC AND DESIGN, 10th EDITION. This edition takes a comprehensive and language-independent approach to programming logic with an emphasis on modern conventions. It avoids technical jargon while introducing universal programming concepts and ensuring strong programming style and logical thinking. Chapters contain figures that illustrate the logic described in the text, and there are diverse and project-rich opportunities for you to creatively apply logic to program designs. Flowcharts and pseudocode are employed to appeal to varied learning styles and preferences. Chapters contain learning objectives, notes and short quizzes, summaries, key terms and multiple-choice review. Plus, there are multiple exercises in developing programming logic, maintaining existing programs, debugging programs that contain errors, and developing simple games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9780357880876
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