Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.
After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.
But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win.
"synopsis" may belong to another edition of this title.
Sam Nisson has spent his working life creating worthwhile media for kids. For many years, he produced outstanding video games based on brands like I Spy and The Magic School Bus. More recently, he has worked on the Carmen Sandiego series on Netflix, and has written and directed audio shows for Pinna. He has been a constant gamer since the Atari 2600. These days, he lives in Brooklyn, where his three kids can beat him at most games most of the time.
Darnell Johnson, a Miami, Florida native, discovered his passion for art when watching Saturday morning cartoons as a kid. He would spend time designing his own characters and making comics about them. It was in high school Darnell knew he wanted to pursue a career in art. Currently he lives in Alpharetta, Georgia, with his beautiful wife and son. Darnell pulls inspiration from his faith, family, friends, and life to pour into his illustrations. He hopes the lines, colors, and shapes he makes spark the imagination of young readers.
"About this title" may belong to another edition of this title.
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Good. Johnson, Darnell (illustrator). Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win. Seller Inventory # 00105734420
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Very Good. Johnson, Darnell (illustrator). Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win. Seller Inventory # 00102863420
Seller: Zoom Books East, Glendale Heights, IL, U.S.A.
Condition: good. Johnson, Darnell (illustrator). Book is in good condition and may include underlining highlighting and minimal wear. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service. Seller Inventory # ZEV.0358512875.G
Seller: Zoom Books East, Glendale Heights, IL, U.S.A.
Condition: very_good. Johnson, Darnell (illustrator). Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service. Seller Inventory # ZEV.0358512875.VG
Seller: Zoom Books Company, Lynden, WA, U.S.A.
Condition: very_good. Johnson, Darnell (illustrator). Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service. Seller Inventory # ZBV.0358512875.VG
Seller: Greenworld Books, Arlington, TX, U.S.A.
Condition: very_good. Johnson, Darnell (illustrator). Fast Free Shipping â" Very Good condition book with a firm cover and clean pages. Shows normal use and some light wear or limited notes markings. A solid, nice copy to enjoy. Seller Inventory # GWV.0358512875.VG
Seller: Greenworld Books, Arlington, TX, U.S.A.
Condition: good. Johnson, Darnell (illustrator). Fast Free Shipping â" Good condition. It may show normal signs of use, such as light writing, highlighting, or library markings, but all pages are intact and the book is fully readable. A solid, complete copy that's ready to enjoy. Seller Inventory # GWV.0358512875.G
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condition: Good. Johnson, Darnell (illustrator). Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win. Seller Inventory # CIN0358512875G
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condition: Very Good. Johnson, Darnell (illustrator). Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up.After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up.But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win. Seller Inventory # CIN0358512875VG
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condition: Good. No Jacket. Johnson, Darnell (illustrator). Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G0358512875I3N00