Vectorworks for Entertainment Design covers the complete design process for using Vectorworks in entertainment industry from developing ideas, visualizing ideas, and evolving them for execution. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging; real and virtually.
With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modeling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment.
Exploring both the technical how-to and the art of design, this book provides Theatre Designers and Technicians with the tools to learn about the application and use it professionally.
Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book.
"synopsis" may belong to another edition of this title.
Kevin Lee Allen is an award-winning entertainment designer and experiential architect. Notable projects include work for Budweiser, Sony Pictures, CNN, a virtual interview with Benjamin Franklin, the Chase Bank Flagship Signage in Times Square, productions of Romeo and Juliet (both the ballet and play), All I Ask of You, and The Tempest. A long-time user of Vectorworks, he has written, taught, and lectured on the subject extensively.
"About this title" may belong to another edition of this title.
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Paperback. Condition: new. Paperback. Vectorworks for Entertainment Design covers the complete design process for using Vectorworks in entertainment industry from developing ideas, visualizing ideas, and evolving them for execution. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging; real and virtually. With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modeling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment.Exploring both the technical how-to and the art of design, this book provides Theatre Designers and Technicians with the tools to learn about the application and use it professionally.Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book. Vectorworks for Entertainment Design is the first book in the industry tailored for the entertainment professional. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9780367192945
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