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Gretchen Peterson is the founder and principal of PetersonGIS. Her work focuses on cartographic innovation; enterprise-level, global vector tile basemaps; and geographic data analysis and visualization for natural resources management issues. Consulting since 2003, she has helped over 30 clients, some for more than a decade, from Fortune 500 companies to small non-profits to local, regional, and federal government organizations to better the world and visualize it meaningfully. She is also the author of City Maps, Cartographer's Toolkit, and a co-author of QGIS Map Design.
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Hardcover. Condition: new. Hardcover. Since the publication of the bestselling second edition 5 years ago, vast and new globally-relevant geographic datasets have become available to cartography practitioners, and with this has come the need for new ways to visualize them in maps as well as new challenges in ethically disseminating the visualizations. With new features and significant updates that address these changes, this edition remains faithful to the original vision that cartography instruction should be software agnostic. Discussing map design theory and technique rather than map design tools, this book focuses on digital cartography and its best practices. This third edition has completely new sections on how to deal with maps that go viral and the ethics therein; new presentation ideas; new features such as amenities, climate data, and hazards; the new Equal Earth projection; and vector tile design considerations. All chapters are thoroughly updated with new illustrations and new sections for datasets that didnt exist when the second edition was published, as well as new techniques and trends in cartography. New in the third edition: A true textbook, written with a friendly style and excellent examples explaining everything from layout design to fonts and colors, to specific design considerations for individual feature types, to static and dynamic cartography issues. Thoroughly updated with new features such as points of interest, climate data, hazards, and buildings; new projections such as the Equal Earth projection and the Spilhaus projection; and vector tile design considerations such as label placement techniques and tricks for making world-class basemaps. Includes over 70 new map examples that display the latest techniques in cartography. Reflects on new developments in color palettes; visualization patterns; datums; and non-static output media such as animation, interaction, and large-format cinematic techniques, that werent available for the second edition. Defines and illustrates new terms that have made their way into the profession over the last few years such as story maps, flow maps, Dorling cartograms, spec sheets, bivariate choropleths, firefly cartography, Tanaka contours, and value-by-alpha.In this third edition, author Gretchen Peterson takes a "dont let the technology get in the way" approach to the presentation, focusing on the elements of good design, what makes a good map, and how to get there, rather than specific software tools. She provides a reference that you can thumb through time and again as you create your maps. Copiously illustrated, the third edition explores novel concepts that kick-start your pursuit of map-making excellence. The book doesnt just teach you how to design and create good maps, it teaches you how to design and create superior maps. A textbook for undergraduate and graduate students, this edition is faithful to the original vision that cartography instruction should be software agnostic. All chapters are updated with new illustrations and new sections for datasets that didnt exist when the 2nd edition was published, as well as techniques and trends in cartography. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9780367857943
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Hardcover. Condition: new. Hardcover. Since the publication of the bestselling second edition 5 years ago, vast and new globally-relevant geographic datasets have become available to cartography practitioners, and with this has come the need for new ways to visualize them in maps as well as new challenges in ethically disseminating the visualizations. With new features and significant updates that address these changes, this edition remains faithful to the original vision that cartography instruction should be software agnostic. Discussing map design theory and technique rather than map design tools, this book focuses on digital cartography and its best practices. This third edition has completely new sections on how to deal with maps that go viral and the ethics therein; new presentation ideas; new features such as amenities, climate data, and hazards; the new Equal Earth projection; and vector tile design considerations. All chapters are thoroughly updated with new illustrations and new sections for datasets that didnt exist when the second edition was published, as well as new techniques and trends in cartography. New in the third edition: A true textbook, written with a friendly style and excellent examples explaining everything from layout design to fonts and colors, to specific design considerations for individual feature types, to static and dynamic cartography issues. Thoroughly updated with new features such as points of interest, climate data, hazards, and buildings; new projections such as the Equal Earth projection and the Spilhaus projection; and vector tile design considerations such as label placement techniques and tricks for making world-class basemaps. Includes over 70 new map examples that display the latest techniques in cartography. Reflects on new developments in color palettes; visualization patterns; datums; and non-static output media such as animation, interaction, and large-format cinematic techniques, that werent available for the second edition. Defines and illustrates new terms that have made their way into the profession over the last few years such as story maps, flow maps, Dorling cartograms, spec sheets, bivariate choropleths, firefly cartography, Tanaka contours, and value-by-alpha.In this third edition, author Gretchen Peterson takes a "dont let the technology get in the way" approach to the presentation, focusing on the elements of good design, what makes a good map, and how to get there, rather than specific software tools. She provides a reference that you can thumb through time and again as you create your maps. Copiously illustrated, the third edition explores novel concepts that kick-start your pursuit of map-making excellence. The book doesnt just teach you how to design and create good maps, it teaches you how to design and create superior maps. A textbook for undergraduate and graduate students, this edition is faithful to the original vision that cartography instruction should be software agnostic. All chapters are updated with new illustrations and new sections for datasets that didnt exist when the 2nd edition was published, as well as techniques and trends in cartography. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Seller Inventory # 9780367857943
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