Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics - Hardcover

Michael O'Rourke

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    11 ratings by Goodreads
 
9780393702026: Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics

Synopsis

This illustrated handbook explains, in nontechnical terms, the basic concepts and techniques of three-dimensional computer animation. It is intended to be of interest to students of animation, traditional animators who need to update their skills, multimedia artists and designers, producers of animation for advertising and film, and industrial designers, engineers or architects who want to learn how to create simulated movement in space to improve the presentation and sale of their designs.

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About the Author

Michael O'Rourke is associate professor of computer graphics at Pratt Institute in New York City.

Review

At last! A book that I can wholeheartedly recommend to my students. . . . A key text in my classes. -- Michael Scroggins, director, Computer Animation Labs, California Institute of the Arts

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