Nine handy minibooks cover just what programmers need to get going with Java 7
The newest release of Java has more robust functionality to help web and mobile developers get the most ouf of this platform-independent programming language. Like its bestselling previous editions, Java All-in-One For Dummies, 3rd Edition has what you need to get up and running quickly with the new version. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use.
Rather than trying to cover every aspect of this massive topic, Java All-in-One For Dummies, 3rd Edition focuses on the practical information you need to become productive with Java 7 right away.
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You too can be a Java guru! From getting started to website and mobile app-building, here's the scoop
There's a lot to know about Java, the programming language that lets you create all kinds of cool websites and mobile apps. So isn't it great that all the important stuff is in this one handy guide? From what Java is and how to download it to creating interactive sites, working with databases, and writing simple game programs, here's just what you need to know!
Getting started — learn what Java does, download and install it, and work with the command-line tools and TextPad
All the basics — explore programming essentials, object-oriented programming concepts, and special programming techniques
Get in the Swing — find out how Swing lets you write programs that respond when the user clicks a button or types text
Fun with files and databases — use Java's database interface and XML features to work with stored data
Let's play — fiddle with fonts and colors, draw pictures, work with images and media, and create animations
Visit the companion website at www.dummies.com/go/javaaiofd3e for all the code listings in this book plus bonus chapters about Eclipse, JavaBeans, BigDecimals, and using menus.
Open the book and find:
Java's strengths and weaknesses
All about Java API classes
How to work with loops and methods
Tips on working with classes
What to do with strings and arrays
How Swing enables user input
A guide to creating applets
Cool game programming tips
9 books in 1
Java Basics
Programming Basics
Object-Oriented Programming
Strings, Arrays, and Collections
Programming Techniques
Swing
Web Programming
Files and Databases
Fun and Games
Doug Lowe began writing programming books before Java was invented. He's covered COBOL, Fortran, Visual Basic, Web programming, and more, and is the bestselling author of more than 30 For Dummies books, including all editions of Java All-in-One For Dummies.
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