New Apple Developer Series!
A technical and business guide to creating and selling iPhone games
If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it.
You'll find full coverage of Cocoa Touch and other great features of the iPhone SDK, plus pages of real-world examples with step-by-step explanations. The book also includes loads of royalty-free code you can use for commercial development.
Save weeks of development time with the expert guidance you'll find in iPhone Game Development!
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
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Make and market the next hot-selling iPhone game
If you've always wanted to create an iPhone game application and sell it, this book from two well-known iPhone app developers is for you. It covers all the bases, from how to sign up for the Apple Developer Program and use the iPhone SDK to what makes a game sellable, how to publish to the App Store, and ways to calculate return on investment. Find easy-to-follow tutorials and smart techniques that will soon have you creating games for fun and profit.
Understand the basic technologies: Multi-Touch controls, accelerometer support, embedded SQLite, and much more
Examine different kinds of puzzles, novelty apps, and action games
Learn advanced programming tricks that propel your games to a higher level
Find royalty-free code and great examples that you can use for your own projects
Add sizzle with Facebook® integration, peer-to-peer connectivity, and networking
See which games offer a higher return on investment and explore cost-effective ways to promote your games
Access the latest information on Apple development
Visit www.wileydevreference.com for the latest on tools and techniques for Apple development, as well as specific code listings from this book.
Chris Craft and Jamey McElveen are the founders of the popular iPhone development site, http://appsamuck.com.
Chris Craft is a software architect with ten years of experience in developing mobile software solutions—including applications, games, and utilities—for Windows Mobile, Palm, and iPhone.
Jamey McElveen is a lead software architect with twelve years of experience. He joined the iPhone Developer Program early and has also been developing applications since day one for the iTunes App Store.
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