All Computer Scientists and Software Engineers need to understand software design, but until now there hasn't been one, complete, up-to-date guide to its theory and practice.
Eric Braude's Software Design: From Programming to Architecture begins at the code level with programming issues such as robustness and flexibility in implementation. Increasing in abstraction and scope, the book then moves to mid-level issues, emphasizing a thorough understanding of standard design patterns and components. Finally, the book ends with high-level issues such as architectures, frameworks, and object-oriented analysis and design. In addition, the text contains a prologue on software process, making it versatile enough to use in a software engineering course.
"synopsis" may belong to another edition of this title.
Eric J. Braude Associate Professor of Computer Science and Coordinator of the Master of Science in Software Development. PhD, Columbia University MS, University of Miami MS, University of Illinois BSc, University of Natal.
Introducing the first complete guide to the theory and practice of software design!
Until now it's been hard to find one, complete, up-to-date guide to software design theory and practice.
Not any more! Starting where programming and data structure courses end, this indispensable book is a comprehensive guide to the theory and actual practice of software design.
The book begins at the code level with programming issues such as robustness and flexibility in implementation. As it progresses, it increases in abstraction and scope. After covering these basic issues the book analyzes mid-level design issues, emphasizing a thorough understanding of standard design patterns. This is followed by a thorough discussion of components. Finally, it ends with a high-level issues: architectures, frameworks, and object-oriented analysis and design.
Features
Introducing the first complete guide to the theory and practice of software design!
Until now it's been hard to find one, complete, up-to-date guide to software design theory and practice.
Not any more! Starting where programming and data structure courses end, this indispensable book is a comprehensive guide to the theory and actual practice of software design.
The book begins at the code level with programming issues such as robustness and flexibility in implementation. As it progresses, it increases in abstraction and scope. After covering these basic issues the book analyzes mid-level design issues, emphasizing a thorough understanding of standard design patterns. This is followed by a thorough discussion of components. Finally, it ends with a high-level issues: architectures, frameworks, and object-oriented analysis and design.
Features
"About this title" may belong to another edition of this title.
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Very Good. UML (the Unified Modeling Language), design patterns, and software component technologies are three new advances that help software engineers create more efficient and effective software designs. Now Eric Braude pulls these three advances together into one unified presentation. Seller Inventory # CIN0471204595VG
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condition: Very Good. UML (the Unified Modeling Language), design patterns, and software component technologies are three new advances that help software engineers create more efficient and effective software designs. Now Eric Braude pulls these three advances together into one unified presentation. Seller Inventory # CIN0471204595VG
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