Flash 5 Interactivity and Scripting - Softcover

Chapman, Nigel P.

 
9780471497813: Flash 5 Interactivity and Scripting

Synopsis

A guide to the power and potential of Flash 5 scripting for the Web.

Flash 5 is the perfect tool for creating immersive, interactive and animated websites. ActionScript, the Flash 5 scipting language, shares many features of fully-fledged programming languages and to harness its full power requires some understanding of programming. The purpose of this book is to illustrate what can be achieved with objects, movie clips, smart clips and other ActionScript features to create interactive movies, reusable interface elements, virtual shopfrints, website navigation controls, and other exciting and innovative Flash applications.

This book concentrates on the programmable features of Flash 5. Readers will require some prior knowledge of Flash 5, or be prepared for a fast-paced tour through the basics. For users wanting to test advanced features and to challenge the software to produce better solutions, this book is the starting point to find out more about:

  • ActionScript
  • User interface elements
  • Abstraction
  • Movie clips
  • Client-server interaction
  • Flash and other technologies

"synopsis" may belong to another edition of this title.

From the Back Cover

A guide to the power and potential of Flash 5 scripting for the Web.

Flash 5 is the perfect tool for creating immersive, interactive and animated websites. ActionScript, the Flash 5 scipting language, shares many features of fully-fledged programming languages and to harness its full power requires some understanding of programming. The purpose of this book is to illustrate what can be achieved with objects, movie clips, smart clips and other ActionScript features to create interactive movies, reusable interface elements, virtual shopfrints, website navigation controls, and other exciting and innovative Flash applications.

This book concentrates on the programmable features of Flash 5. Readers will require some prior knowledge of Flash 5, or be prepared for a fast-paced tour through the basics. For users wanting to test advanced features and to challenge the software to produce better solutions, this book is the starting point to find out more about:
* ActionScript
* User interface elements
* Abstraction
* Movie clips
* Client-server interaction
* Flash and other technologies

"About this title" may belong to another edition of this title.