This book sets out the fundamental elements of the theory of computational geometry and computer-aided design in a mathematically rigorous manner. Splines and Bézier curves are first tackled, leading to Bézier surfaces, triangulation, and box splines. The final chapter is devoted to algebraic geometry and provides a firm theoretical basis for anyone wishing to seriously develop and investigate CAD systems.
"synopsis" may belong to another edition of this title.
The explanation of Splines and Bézier curves leads to Bézier surfaces, triangulation, and box splines in this presentation of the fundamental elements of the theory of computational geometry and computer-aided design.
Text: English (translation)
Original Language: French
"About this title" may belong to another edition of this title.
Seller: Bookmans, Tucson, AZ, U.S.A.
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