Picking up where the successful Tricks of the Game Programming Gurus left off, a collection of game programming tips covers Artificial Intelligence, Data File Organization, Real-Time Voxel Graphics, Virtual Screens, and much more. Original. (All Users).
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This companion to the popular Tricks of the Game Programming Gurus provides all the tips and tricks users need to help them master the intricacies of game programming-quickly and painlessly. - Shows how to add video to your game, design your games for CD-ROM, and get your game published
- CD-ROM contains full source code and examples from every chapter, tools, utilities for game design and image manipulation, and more
This updated edition of the popular Tricks of the Game Programming Gurus provides all the tips and tricks users need to help them master the intricacies of game programming--quickly and painlessly. "CD-ROM contains full source code and examples from every chapter, tools, utilities for game design and image manipulation, and more. Provides down-and-dirty game programming tips and tricks from various game programming experts. Shows how to add video ". Covers IBM & Compatibles. -- Sams Pub.
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US$ 21.50 shipping from Canada to U.S.A.
Destination, rates & speedsSeller: City Lights Bookshop, London, ON, Canada
Soft cover. Condition: Very Good. 1st Edition. Includes CD-ROM. Light to moderate wear to covers. Some sticker residue to bottom of spine. Seller Inventory # ABE-1731012561359
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Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_415828683
Quantity: 1 available