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Sams Teach Yourself Game Programming with DirectX in 21 Days - Softcover

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9780672324192: Sams Teach Yourself Game Programming with DirectX in 21 Days

Synopsis

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game.

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About the Author

Award-winning authorClayton Walnum has been writing about computers for two decades. In the 80's, Clay published many computer games in Atari computer magazines and eventually became the Executive Editor of two monthly Atari magazines, "ANALOG Computing" and "ST-Log." Over the course of his career, he has written many books on graphics and game programming, covering such technologies as Visual Basic, C++, OpenGL, and DirectX. Some of these books include "Sams Teach Yourself Game Programming with Visual Basic 6 in 21 Days, Dungeons of Discovery: Writing Dazzling Windows Games with WinG, 3-D Graphics Programming with OpenGL," and "Creating Turbo C++ Games." Clay holds a degree in Computer Science.

From the Back Cover

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.

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  • PublisherSams
  • Publication date2002
  • ISBN 10 0672324199
  • ISBN 13 9780672324192
  • BindingPaperback
  • LanguageEnglish
  • Number of pages720
  • Rating
    • 3.40 out of 5 stars
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9780672319877: Sams Teach Yourself Game Programming With Visual Basic in 21 Days (Teach Yourself Days)

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ISBN 10:  067231987X ISBN 13:  9780672319877
Publisher: Sams, 2000
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Walnum, Clayton
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ISBN 10: 0672324199 ISBN 13: 9780672324192
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Walnum, Clayton
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Paperback. Condition: Fine. First edition-second printing. Fine condition.Sams,2002.First edition-second printing.Large format paperback(small ink mark and scratch on the back cover,two small nicks on the edges of the cover and spine) in fine condition.Illustrated with b/w drawings,tables,diagrams.The CD-Rom includes:DirectX 8.1 SDK,PaintShop Pro 7,All of the examples developed in the book.The book is new with a small nick on the edge of the pages.714pp including Appendices A to D,index.This is very heavy book(approx 1.3 Kg). This is another paragraph Product Description: The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material. Seller Inventory # 12746

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Walnum, Clayton
Published by Sams, 2002
ISBN 10: 0672324199 ISBN 13: 9780672324192
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Seller: Alpha 2 Omega Books BA, Southampton, HANTS, United Kingdom

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Paperback. Condition: Fine. First edition-second printing. Fine condition.Sams,2002.First edition-second printing.Large format paperback(small ink mark and scratch on the back cover,two small nicks on the edges of the cover and spine) in fine condition.Illustrated with b/w drawings,tables,diagrams.The CD-Rom includes:DirectX 8.1 SDK,PaintShop Pro 7,All of the examples developed in the book.The book is new with a small nick on the edge of the pages.714pp including Appendices A to D,index.This is very heavy book(approx 1.3 Kg). This is another paragraph Product Description: The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material. Seller Inventory # 2034

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