Collects twenty-one projects demonstrating core animation techniques, including texturing effects, explosions, composting, and walking spiders.
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Dan Ablan + all-star-talent contributors + a slew of must-know techniques and must-have effects secrets = the first must-have book on Lightwave 6.5. New Riders is proud to have been publishing on Lightwave since the mid-1990s. And we’re very lucky to have Dan Ablan as our associate in these endeavors; Dan has established himself as the #1 creator of Lightwave learning resources because: He’s a leader in the user community, an endlessly creative digital content creator, and one of the hardest working people you’ll ever meet. Dan brings all of those qualities to bear in his two most recent books, Inside Lightwave [6], released at SIGGRAPH 2000, and now, with Lightwave 6.5 Magic. Where the Inside book is a comprehensive, hands-on tutorial of how to get the best out of Lightwave’s feature set, Lightwave 6.5 Magic is non-linear (pick it up and start using it anywhere); it’s a cookbook with recipes for great techniques, best-practices, and head-turning effects, all written for the intermediate-through-advanced user group. Judging from the response we’ve seen in some of the Lightwave forums once they heard Dan was working on this! book, there are a LOT of people who are going to thank Dan and his co-authors for missing sleep for two months in order to finish Lightwave 6.5 Magic ASAP. Keep a copy of Lightwave 6.5 Magic at hand (next to your copy of Inside Lightwave, we’d hope); learn lots, do good work, keep talking to the rest of the Lightwave community, and let us know what you’d like to see in the future New Riders Lightwave books.
LightWave is one of the leaders in the 3D graphics and design industry. LightWave has set the standard in the industry with its modeling interface and capabilities, and is considered a must-have tool by the major movie and effect houses in the industry. In LightWave 6 Effects Magic, the contributors present two dozen effects (minimum) created with New Tek's LightWave 6, all designed to show off the considerable power and flexibility of the program. Effects are categorized logically and cross-referenced to make finding particular components of any effect easy to access later ("where did I see how to do X?"). Each effect is from 5 to 12 pages in length, and consists of a 2-column layout, with step-by-step instructions to the left, and corresponding graphics (or coded) to the right. Any effect, tip or technique in this book can be extrapolated and customized to suit the your own project needs.
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