Object-Oriented Programming with ActionScript takes you beyond the level of "neat" code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. You will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript.
Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of ActionScript and clarifies because the best practices when it comes to developing with it. The final third of this book teaches you the best methods for working with advanced-level ActionScript-from debugging data structures to server-side interaction.
"synopsis" may belong to another edition of this title.
Branden Hall is an extremely well-known developer in the Flash community. He has gained recognition as an expert and leader in the field through his mailing list, Flashcoders, his packed-house speeches at conferences and the dozens of open source Flash files he has given to the community. Branden has been involved with a number of books including: Flash 4 Magic, 0735709491, $45.00, New Riders, 1/01; Inside Flash, 0735711054, $45.00, New Riders, 10/01, Inside Flash MX 07325712549, $49.99, New Riders, 8/02; Dynamic Flash 5 Studio, 1903450063, $59.99, Friends of Ed, 5/01; Flash 5 Bible, 0764535153, $49.99, Hungry Minds, 2/01.
Samuel Wan is and up-and-coming force to be reckoned with in Flash MX. A current freelance employee with Macromedia designing Flash MX, Sam is also a contributor to Flash 5 Magic 0735709491 from New Riders.
Object-Oriented Programming with ActionScript takes you beyond the level of "neat" code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. You will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript.
Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of ActionScript and clarifies because the best practices when it comes to developing with it. The final third of this book teaches you the best methods for working with advanced-level ActionScript-from debugging data structures to server-side interaction.
"About this title" may belong to another edition of this title.
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