Have you ever played a computer game and then wondered how it was made? Are you a gaming whizz with a taste for all things techie? Then this is the book for you. A perfect guide to learning the skills of computing and programming. Discover how to create your very own computer game - master basic algorithms and instructions, write your own pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.
"synopsis" may belong to another edition of this title.
As a board member of Computing at School (CAS), Shahneila Saeed was part of the working party to propose a Computing Curriculum. She has been head of Computing/ICT at a London secondary school, responsible for introducing Computer Science into all Key Stages, and currently works on the Digital Schoolhouse project.
"About this title" may belong to another edition of this title.
Seller: Better World Books Ltd, Dunfermline, United Kingdom
Condition: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 39869633-20
Quantity: 1 available
Seller: Better World Books Ltd, Dunfermline, United Kingdom
Condition: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Seller Inventory # 53267341-20
Quantity: 1 available