OpenGL Game Programming w/CD - Softcover

Astle, Dave; Hawkins, Kevin

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9780761533306: OpenGL Game Programming w/CD

Synopsis

OpenGL Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft DirectX, programming essentials for Microsoft Windows, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. You'll then learn how to pull together OpenGL, Microsoft DirectSound, and Microsoft DirectInput to create your own games!

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About the Author

Kevin Hawkins received his Master s degree in Software Engineering and his Bachelor s degree in Computer Science from Embry-Riddle University. He is currently a software engineer at Raydon Corporation where he is part of the Software Architecture team, developing new software architectures and techniques for the company s simulation product-line. He is the cofounder of GameDev.net and is also the coauthor of "OpenGL Game Programming" (Premier Press, 0761533303).

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Other Popular Editions of the Same Title

9787562436140: OpenGL game programming

Featured Edition

ISBN 10:  7562436142 ISBN 13:  9787562436140
Publisher: Chongqing University Press, 1991
Softcover