The graphic novel, which evolved from comic books, is now one of the publishing industrys fastest-growing media. Meanwhile, the pen, ink, and drawing-board method traditionally used by artists and writers to create graphic novels, is now being superceded by digital illustration and lettering. Perhaps even more revolutionary is the fact that the internet is starting to replace traditional book publishers as an important outlet for distributing graphic novels. From first inspiration to publication, this book teaches budding graphic novelists how and where to translate their drawing and storytelling talents into digitally-realized art. In easy-to-follow steps, the authors demonstrate
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The graphic novel is a rapidly evolving art form that’s gaining more and more respect. In recent years, its dynamic, full-color illustrations and complex, action-packed story lines have grabbed the attention of movie moguls and mainstream publishers—and inspired hordes of budding artists and writers.
It’s now easier than ever to create your own graphic novel—as this book shows. Time-saving home-computer technology has superseded traditional pen-and-ink techniques, while the Web offers an invaluable source of ideas and advice—and an easy way to present your work to a wider audience.
Create Your Own Graphic Novel teaches you how to translate your writing and drawing talents into digitally realized artwork in easy-to-follow steps. Better still, every page is presented in graphic novel format—so you’ll have fun while you learn.
Includes invaluable guidance and professional tips on:
Mike Chinn has written many comic books in a wide variety of styles, and is a contributing editor to the British Fantasy Society magazine, Dark Horizons.
Chris McLoughlin has illustrated comic books for more than a decade, completing major assignments of publishers including DC Comics and for Carabus in France.
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