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Covers the basics of Flash, including drawing, painting, and selections, followed by a series of chapters on each of the following: animation, symbols and libraries, sound, multilevel movies, and integration issues. Suited to introductory to intermediate level students, the volume includes a cross-platform CD-ROM of student files, a demonstration version of Flash 4.0, project files, and examples.
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Written as a textbook for courses taught by the author, Graphics, Animation & Interactivity with Flash 4.0 is unlike most how-to manuals. It provides in-depth instruction to Flash 4 while successfully capturing the feeling of being in a classroom with a knowledgeable professor.
In addition to over 50 lessons on the CD-ROM, the book provides extensive background information about the Internet, the nature of images on the Web, animation in general, and the advantages inherent in Flash 4 as a vector-based--as opposed to pixel-based--method of delivering graphics.
The teaching is cumulative: read the book from beginning to end rather than hopping around. Like a good syllabus, each chapter begins with a list of objectives and ends with a summary and list of resources "for further study." Also on the CD-ROM are many sample Flash animations (banners, logos, and lots of Web sites) and demo versions of Macromedia software, including Flash 4 and a demo copy of Vecta 3D for making 3-D Flash animations.
This book will not help with quick fixes. But anyone willing to go through every lesson carefully will be rewarded with a firm grasp of this powerful application. --Angelynn Grant
Topics covered: In-depth background and instruction on Flash 4, including lessons on the authoring environment, tools, and their modifiers; using layers, the timeline, symbols and libraries; keyframe animation, adding actions and audio, multilevel movies; testing and publishing animations, including optimizing file sizes; lessons on streaming and preloading, 3-D animations, transitional effects, interactivity, ActionScript, and FlashScript. CD-ROM includes over 100 support files for lessons, demo versions of Macromedia software (including Flash 4), and sample Flash animations and Web sites that use Flash.About the Author:
James Mohler is an assistant professor in the Department of Computer Graphics at Purdue University. Professor Mohler has authored, co-authored, or contributed to over a dozen books related to computer graphics and computer applications. In addition to teaching, James serves as director for the Interactive Multimedia Development curriculum within the department.
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Book Description Delmar Pub. PAPERBACK. Condition: New. 0766816958 Your book ships within 24 hours of ordering. Seller Inventory # SKU0008393
Book Description Delmar Pub, 1999. Condition: New. book. Seller Inventory # M0766816958
Book Description Delmar Pub, 1999. Paperback. Condition: New. Bk&CD-Rom. Seller Inventory # DADAX0766816958