Maya is a tool for 3D modeling, animation and rendering. This package provides in-depth, illustrated, step-by-step instruction. It is written for beginning and intermediate Maya animators who have already familiarized themselves with the Maya interface and basic Maya techniques.
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Bring Your Work to Life
Maya Character Animation is a step-by-step guide to building and honing your modeling and animation skills. Heavily illustrated tutorials teach you how to build effective characters from the ground up, with detailed coverage of successful subdivision surface and polygon modeling techniques. In later chapters, you'll navigate the intricacies of rigid and smooth character binding, discover the art of compelling facial expressions, and systematically conquer post-modeling challenges ranging from character setup to non-linear animation editing to mapping and rendering.
Capping it off is a complete project in which you plan, create, and refine your own short-piece animation. Throughout, you'll find hundreds of full-color images that show you what you can-and will-accomplish. You also get bonus coverage of Deep Paint 3D, the premier texture-painting program.
Jae-jin Choi holds design and animation degrees from two Korean universities. For six years he worked in the computer graphics department of a television network, creating program titles and special effects. Today he is vice-superintendent at a Maya teaching institute and section chief at ARC Studio. He is the author of one other book, also on animation with Maya.
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