Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

4.17 avg rating
( 108 ratings by Goodreads )
 
9780823098477: Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.”
 
— John Romero, co-founder of id Software and CEO of Loot Drop, Inc.

"Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf."

— Marc Mason, Comics Waiting Room

Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different.
 
Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression.
 
Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium.

Also available as an eBook

"synopsis" may belong to another edition of this title.

About the Author:

CHRIS SOLARSKI received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London. Eventually, Solarski enrolled in art classes at the Warsaw Academy of Fine Arts. During that time, he discovered the exciting connection between classical art techniques and video game design. He currently develops his own video games under Solarski Studio. He also works as creative director of the Swiss-based social gaming startup Gbanga, and lectures at SAE Institute in Zurich.

"About this title" may belong to another edition of this title.

Top Search Results from the AbeBooks Marketplace

1.

Solarski, Chris
ISBN 10: 0823098478 ISBN 13: 9780823098477
New Quantity Available: > 20
Seller:
Paperbackshop-US
(Wood Dale, IL, U.S.A.)
Rating
[?]

Book Description 2012. PAP. Book Condition: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Bookseller Inventory # VR-9780823098477

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 14.86
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

2.

SOLARSKI, CHRIS
Published by Penguin Random House
ISBN 10: 0823098478 ISBN 13: 9780823098477
New Quantity Available: > 20
Seller:
INDOO
(Avenel, NJ, U.S.A.)
Rating
[?]

Book Description Penguin Random House. Book Condition: New. Brand New. Bookseller Inventory # 0823098478

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 15.36
Convert Currency

Add to Basket

Shipping: US$ 3.50
Within U.S.A.
Destination, Rates & Speeds

3.

Solarski, Chris
ISBN 10: 0823098478 ISBN 13: 9780823098477
New Quantity Available: 2
Seller:
Pbshop
(Wood Dale, IL, U.S.A.)
Rating
[?]

Book Description 2012. PAP. Book Condition: New. New Book.Shipped from US within 10 to 14 business days. Established seller since 2000. Bookseller Inventory # IB-9780823098477

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 14.97
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

4.

Solarski, Chris/ Donovan, Tristan (FRW)
ISBN 10: 0823098478 ISBN 13: 9780823098477
New Softcover Quantity Available: 3
Seller:
VNHM SHOP
(Pompano Beach, FL, U.S.A.)
Rating
[?]

Book Description Softcover. Book Condition: New. "This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming."— John Romero, co-founder of id Software and CEO of Loot Drop, Inc."Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience . if I were an artist planning to do video game work, I’d have a copy of this on my shelf."— Marc Mason, Comics Waiting RoomVideo games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games likeBioShock, Journey, the Mario series, and Portal2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression.Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium.Also available as an eBook. Bookseller Inventory # 5418780

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 20.43
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

5.

Solarski, Chris
Published by Watson-Guptill (2012)
ISBN 10: 0823098478 ISBN 13: 9780823098477
New Paperback Quantity Available: 2
Seller:
Murray Media
(North Miami Beach, FL, U.S.A.)
Rating
[?]

Book Description Watson-Guptill, 2012. Paperback. Book Condition: New. Never used!. Bookseller Inventory # 0823098478

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 19.00
Convert Currency

Add to Basket

Shipping: US$ 1.99
Within U.S.A.
Destination, Rates & Speeds

6.

Solarski, Chris
Published by Watson-Guptill
ISBN 10: 0823098478 ISBN 13: 9780823098477
New PAPERBACK Quantity Available: 1
Seller:
BookShop4U
(PHILADELPHIA, PA, U.S.A.)
Rating
[?]

Book Description Watson-Guptill. PAPERBACK. Book Condition: New. 0823098478. Bookseller Inventory # Z0823098478ZN

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 21.28
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

7.

Solarski, Chris
Published by Watson-Guptill
ISBN 10: 0823098478 ISBN 13: 9780823098477
New PAPERBACK Quantity Available: 1
Seller:
Vital Products COM LLC
(Southampton, PA, U.S.A.)
Rating
[?]

Book Description Watson-Guptill. PAPERBACK. Book Condition: New. 0823098478. Bookseller Inventory # Z0823098478ZN

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 21.28
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

8.

Solarski, Chris
Published by Watson-Guptill
ISBN 10: 0823098478 ISBN 13: 9780823098477
New PAPERBACK Quantity Available: 1
Seller:
Bookhouse COM LLC
(Philadelphia, PA, U.S.A.)
Rating
[?]

Book Description Watson-Guptill. PAPERBACK. Book Condition: New. 0823098478. Bookseller Inventory # Z0823098478ZN

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 21.28
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

9.

Solarski, Chris
Published by Watson-Guptill
ISBN 10: 0823098478 ISBN 13: 9780823098477
New PAPERBACK Quantity Available: 1
Seller:
Lakeside Books
(Benton Harbor, MI, U.S.A.)
Rating
[?]

Book Description Watson-Guptill. PAPERBACK. Book Condition: New. 0823098478 BRAND NEW, GIFT QUALITY! NOT OVERSTOCKS OR MARKED UP REMAINDERS! DIRECT FROM THE PUBLISHER!|1.98. Bookseller Inventory # OTF-S-9780823098477

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 18.19
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

10.

Chris Solarski
Published by Watson-Guptill Publications, United States (2012)
ISBN 10: 0823098478 ISBN 13: 9780823098477
New Paperback Quantity Available: 10
Seller:
The Book Depository US
(London, United Kingdom)
Rating
[?]

Book Description Watson-Guptill Publications, United States, 2012. Paperback. Book Condition: New. Language: English . Brand New Book. This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. Drawing Basics for Video Game Art demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. The book features artwork from such hit video games as Halo Reach , Zelda , Super Mario Galaxy 2 , World of Warcraft , Grand Theft Auto , Heavy Rain and Little Big Planet . Included are examples of classic to contemporary fine art in order to further show the reader the same basic principles still apply to all art forms and that video game art is very much still art. Bookseller Inventory # AAJ9780823098477

More Information About This Seller | Ask Bookseller a Question

Buy New
US$ 23.37
Convert Currency

Add to Basket

Shipping: FREE
From United Kingdom to U.S.A.
Destination, Rates & Speeds

There are more copies of this book

View all search results for this book