In this book, the author presents a new vision of learning through design and production, and describes computer programming as a source of a learning and design power. As means of studying this extended notion of children's programming, the author implemented Instructional Software Design Projects to explore the learning that takes place when students develop complete mathematical software products designed for other students in their school. The results demonstrate that the young designers learned not only about mathematics (fractions) and programming (Logo), but also about design and user interfaces, as well as representational, pedagogical, and communicational issues.
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Book Description paperback. Condition: New. Language: English. Seller Inventory # 9780893917883
Book Description PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000. Seller Inventory # FV-9780893917883
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Book Description Condition: New. Series: Cognition & Computing S. Num Pages: 434 pages, illustrations. Category: (G) General (US: Trade). Dimension: 235 x 159 x 30. Weight in Grams: 748. . 1991. Paperback. . . . . Seller Inventory # V9780893917883
Book Description Condition: New. pp. 434. Seller Inventory # 5794031
Book Description Soft Cover. Condition: new. This item is printed on demand. Seller Inventory # 9780893917883
Book Description Condition: New. Series: Cognition & Computing S. Num Pages: 434 pages, illustrations. Category: (G) General (US: Trade). Dimension: 235 x 159 x 30. Weight in Grams: 748. . 1991. Paperback. . . . . Books ship from the US and Ireland. Seller Inventory # V9780893917883
Book Description Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days. Seller Inventory # C9780893917883
Book Description Paperback. Condition: new. Paperback. In this book, the author presents a new vision of learning through design and production, and describes computer programming as a source of a learning and design power. As means of studying this extended notion of children's programming, the author implemented Instructional Software Design Projects to explore the learning that takes place when students develop complete mathematical software products designed for other students in their school. The results demonstrate that the young designers learned not only about mathematics (fractions) and programming (Logo), but also about design and user interfaces, as well as representational, pedagogical, and communicational issues. In this book, the author presents a new vision of learning through design and production, and describes computer programming as a source of a learning and design power. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9780893917883