Structured programming is a programming paradigm aimed on improving the clarity, quality, and development time of a computer program by making extensive use of subroutines, block structures and for and while loops—in contrast to using simple tests and jumps such as the goto statement which could lead to "spaghetti code" which is both difficult to follow and to maintain. It emerged in the 1960s—particularly from work by Böhm and Jacopini,[1] and a famous letter, Go To Statement Considered Harmful, from Edsger Dijkstra in 1968[2]—and was bolstered theoretically by the structured program theorem, and practically by the emergence of languages such as ALGOL with suitably rich control structures.
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