Learning Maya | Games and Interactive will provide you with the background you need to effectively use Maya for the creation of real-time applications. Developed by Alias|Wavefront Education Product Specialists, the book provides both theoretical exploration and practical application - each chapter includes conceptual discussions and step-by-step instructions. Also included are many helpful tips to help you better understand how Maya works, and how you can prepare your models and props for real-time output. Short presentations delivered by an Alias|Wavefront Certified Instructor are provided on the included cd-rom. The instructor provides additional theory, tips and suggestions on a chapter-by-chapter basis, giving you greater insight into the concepts explored in the book.
With this book you will:
· Model with Polygons
· Color and texture polygonal models
· Create skeletons and deformation controls for characters
· Rig and animate characters and props using key frames and expressions
· Export data from Maya using a real-time system
· Make a looping particle effect
What you need to use this book:
· Familiarity with the Maya User Interface
· General knowledge of 3D
· Basic understanding of computer animation concepts
· Maya Personal Learning Edition, Maya Complete 4.0 or Maya Unlimited 4.0.
· A CD-ROM drive and Netscape Navigator 4.0 or Internet Explorer 4.0 or higher.
"synopsis" may belong to another edition of this title.
US$ 3.75 shipping within U.S.A.
Destination, rates & speedsSeller: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_445678256
Quantity: 1 available