Learning Maya | Games and Interactive will provide you with the background you need to effectively use Maya for the creation of real-time applications. Developed by Alias|Wavefront Education Product Specialists, the book provides both theoretical exploration and practical application - each chapter includes conceptual discussions and step-by-step instructions. Also included are many helpful tips to help you better understand how Maya works, and how you can prepare your models and props for real-time output. Short presentations delivered by an Alias|Wavefront Certified Instructor are provided on the included cd-rom. The instructor provides additional theory, tips and suggestions on a chapter-by-chapter basis, giving you greater insight into the concepts explored in the book.
With this book you will:
· Model with Polygons
· Color and texture polygonal models
· Create skeletons and deformation controls for characters
· Rig and animate characters and props using key frames and expressions
· Export data from Maya using a real-time system
· Make a looping particle effect
What you need to use this book:
· Familiarity with the Maya User Interface
· General knowledge of 3D
· Basic understanding of computer animation concepts
· Maya Personal Learning Edition, Maya Complete 4.0 or Maya Unlimited 4.0.
· A CD-ROM drive and Netscape Navigator 4.0 or Internet Explorer 4.0 or higher.
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