Items related to Engaging Learn Design e-Learn Games

Engaging Learn Design e-Learn Games - Softcover

 
9781119073246: Engaging Learn Design e-Learn Games

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Synopsis

Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also engaging. Learning can and should be hard fun! The challenge is to get in touch with what it takes to design learning experiences that will excite your audience. Engaging Learning offers a much-needed guide for training professionals who want to create learning programs that are both effective and engaging. Clark N. Quinn Learning, a system designer, presents a unique framework for systematically aligning the key elements of learning and engagement with a proven design process for e-learning games. This nuts-and-bolts guide, which is both research-based and grounded in experience, offers the tools needed to transform learning experiences from humdrum to fun.

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About the Author

Clark N. Quinn has designed and developed innovative solutions for business, education, not-for-profit organizations, and government. He offers knowledge systems and learning interaction design through Quinnovation.

From the Back Cover

Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also engaging. Learning can and should be hard fun! The challenge is to get in touch with what it takes to design learning experiences that will excite your audience.

Engaging Learning offers a much-needed guide for training professionals who want to create learning programs that are both effective and engaging. Clark N. Quinn, a learning system designer, presents a unique framework for systematically aligning the key elements of learning and engagement with a proven design process for e-learning games. This nuts-and-bolts guide, which is both research-based and grounded in experience, offers the tools needed to transform learning experiences from humdrum to fun.

Engaging Learning is the hands-on guide to designing learning programs and specifically simulation games that engage and educate—the type of learning we need. Illustrated with case studies, the book shows trainers and instructional designers what they have to know to create e-learning games and suggests how to do it on a budget and on a schedule. Engaging Learning also shows why this process can improve completion rates and garner rave reviews from learners. Using this revolutionary process, even the most inexperienced trainers or instructional designers can feel confident tackling the design of their own simulation or learning game.

This book

  • Introduces an enhanced instructional design model
  • Outlines the criteria for creating meaningful learning experiences
  • Explains the common principles that define compelling learning experiences
  • Explores the different levels of games and learning from mini-scenarios, through linked and contingent scenarios, to a full engine-driven experience
  • Defines a new design process for simulations and e-learning
  • Discusses the use of media, pragmatics of production, and budgetary concerns accommodating various audiences

Engaging Learning will give you permission to stay abreast of what people say about learning. At conferences, look for talks about using dramatic presentations, keeping learners motivated, and the value of making learners laugh. Read books, trade magazines, and journal articles—whatever you can find. Similarly, see what's being said about having fun. And, of course, have fun yourself. As mentioned before, you now have license to read novels, watch movies, and play games.

"About this title" may belong to another edition of this title.

  • PublisherJohn Wiley &Sons
  • Publication date2286
  • ISBN 10 1119073243
  • ISBN 13 9781119073246
  • BindingPaperback
  • LanguageEnglish
  • Edition number1
  • Number of pages242

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Other Popular Editions of the Same Title

9780787975227: Engaging Learning: Designing E-learning Simulation Games

Featured Edition

ISBN 10:  0787975222 ISBN 13:  9780787975227
Publisher: Pfeiffer & Co, 2005
Hardcover