Students are guided through the latest trends in computer concepts and technology in an exciting and easy-to-follow format. Updated for currency ENHANCED DISCOVERING COMPUTERS, YOUR INTERACTIVE GUIDE TO THE DIGITAL WORLD, INTERNATIONAL EDITION provides readers with the most up-to-date information on the latest technology in today’s digital world.
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Gary B. Shelly wrote and published his first computer education textbook in 1969. More than twenty million copies of Shelly Cashman Series' textbooks have been sold. Gary and a talented group of contributing authors have produced books on computer programming, computer concepts, and application software that are the leading textbooks in the computer technology market today. Gary has hosted the annual Shelly Cashman Institute, a week-long training event focusing on the latest topics in technology, for the past 34 years. Misty E. Vermaat has more than 25 years of experience in the field of computer and information technology. In addition to consulting in the field, she was an Associate Professor at Purdue University Calumet, teaching or developing Microsoft(R) Office, computer concepts, database management, systems analysis and design, and programming courses. Since 1990, Ms. Vermaat has led the development of the Shelly Cashman Series and has written or co-authored numerous Series textbooks, including many editions of DISCOVERING COMPUTERS, DISCOVERING COMPUTERS FUNDAMENTALS, and Microsoft(R) Word books. Jeffrey J. Quasney has worked with the Shelly Cashman Series for more than 9 years in various capacities, including as a developer of teaching tools associated with the Series' textbooks. He has authored several textbooks, including Visual Basic .NET, Microsoft Office FrontPage 2003, several editions of Microsoft Office Excel, and is a contributing author for Discovering Computers and Discovering Computers: Fundamentals Edition.
1. Basic Introduction to Computers. Special Feature: Computing Timeline. 2. Fundamentals of the World Wide Web and Internet. Special Feature: Using the Web. 3. Software for Systems. Special Feature: Communication in the Digital Age. 4. System Unit Components. 5. Understanding Input. 6. Understanding Output. Special Feature: Video Technology in the Digital World. 7. Types of Storage. 8. Types of Utility Programs and Operating Systems. Special Feature: Guide for Buyers.
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