Fundamental 2D Game Programming with Java

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9781305076532: Fundamental 2D Game Programming with Java

Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book's three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA.

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About the Author:

Timothy M. Wright is a software engineer working on the next great indie game. For the last decade, he has worked for R&D companies, using optics and lasers. Previously a professional musician, Timothy earned his bachelor degree in software engineering and worked for many years doing research and development. He has been writing Java code for more than a decade and has previously published tutorials on gamedev.net, where he has been a forum moderator for years. When not creating games or playing them, he enjoys jazz piano, poker, cooking, and brewing his own beer.

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Book Description Cengage Learning, Inc, United States, 2014. Paperback. Book Condition: New. Language: English . Brand New Book. Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book s three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA. Bookseller Inventory # AAQ9781305076532

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Book Description Cengage Learning, Inc, United States, 2014. Paperback. Book Condition: New. Language: English . Brand New Book. Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book s three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA. Bookseller Inventory # AAQ9781305076532

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Book Description Cengage Learning, Inc. Paperback. Book Condition: new. BRAND NEW, Fundamental 2D Game Programming with Java, Timothy Wright, Programing 2D games with Java is pure fun. If you're familiar with the Java language and have some basic programming experience, Fundamental 2D Game Programming with Java will teach you the basics of game-creation using Java. To help you learn the fundamentals of game programming, no extra libraries are used (expect for deployment with ANT), and all of the game code is written from scratch - so you'll be able to dive in and understand each step along the way. Subjects covered include application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book walks you through the process of creating a complete game from scratch and contains dozens of code examples that serve as starting points for every topic discussed. Sharpen your Java skills and have a great time creating games with Fundamental 2D Game Programming with Java. Bookseller Inventory # B9781305076532

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