In his previous book, author Steven Till introduced the core concepts of object modeling, texturing, and rendering. In his new companion book, Till shows how to set things in motion moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, Till shows how to execute concepts using Autodesk/Discreet s widely used 3DS max animation program. Yet the focus remains always on the art of animation. Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this entertaining and highly educational resource.
"synopsis" may belong to another edition of this title.
Steven Till is currently an interactive developer, producing eLearning solutions for Fortune 500 companies. He has previously worked as a multimedia animator at sightsound.com and has designed corporate identity and multimedia packages for companies worldwide. Steven resides in Pittsburgh, where he enjoys his passions of art, movies, and of course, Steelers football.
"About this title" may belong to another edition of this title.
Seller: Mispah books, Redhill, SURRE, United Kingdom
Paperback. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book. Seller Inventory # ERICA75814018711355
Quantity: 1 available