Items related to Exploring 3d Modeling with 3ds Max 8

Exploring 3d Modeling with 3ds Max 8 - Softcover

Till, Steven; O'Connell, James

 
9781418052614: Exploring 3d Modeling with 3ds Max 8

Synopsis

An exceptionally practical and project-driven book, Exploring 3D Modeling with 3Ds Max 8 is written specifically for designers interested in exploring the concepts and technology of modeling. The book offers a thorough introduction to 3D design, including an overview of the interface and components of Autodesk?s® widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest release. Flexible, step-by-step tutorials are geared to get readers up to speed by providing useful and entertaining applications to real-world 3D modeling scenarios. Coverage includes the important concepts of polygonal, spline, and patch modeling, as well as the materials and textures that are essential to generating photo-realistic projects. Basic and intermediate lighting techniques and rendering methods for final output of projects are also explored in this one-of-a-kind introduction to the world of 3D modeling and animation.

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About the Authors

Steven Till is a freelancer media designer, producing print and interactive design projects as well as computer animations for various clients. Recently, Steven has been deeply involved with Pittsburgh-based TONeRWOODS Productions (www.tonerwoods.com), where he oversees various animation projects. He has previously worked as a multimedia animator at Sightsound.com and has designed corporate identity and multimedia packages for companies worldwide.

James O'Connell has worked in industry as a multimedia developer, computer animator, and Web developer. James also taught at The International Academy of Design and Technology.

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