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Explore a comprehensive examination of the art and technology of one of the fastest-growing segments of the game industry with GAME DEVELOPMENT ESSENTIALS: MOBILE GAME DEVELOPMENT. This ground breaking text walks readers through the overall process of designing videogames and applications for mobile and handheld hardware. Through coverage of team building, production, QA and a look at the black box of the publication process both for independent and publisher backed studios; readers learn the entire development process from initial concept to game design. Utilizing real-life examples, interviews and advice from developers already well established in the mobile industry, MOBILE GAME DEVELOPMENT serves as the 'how to' guide for readers looking to break into the mobile game development industry.
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After nearly 8 years working in financial services powerhouses like PaineWebber and Morgan Stanley as a registered representative, Kimberly Unger left to pursue her passion for videogames. As a producer she helped developed a proof of concept for a USAF Operative Training Program using UT2K4 and has worked for over ten years in both the entertainment and videogame industries as a texture artist and 3d modeler/animator on the IMPACT: Motion Simulator ride for the Reuben H. Fleet Science Center, You Don't Know Jack: Mock II, Tetris Worlds, and numerous other handheld and mobile titles. She is currently the CEO of the videogame startup Bushi-go, Inc. and teaches as an adjunct faculty member at Westwood Online.Review:
1. A History of Mobile Game Development. 2. Current Hardware Platforms. 3. Essential Software. 4. Mobile Game Design. 5. Mobile Game Art Assets. 6. Mobile Game Programming. 7. The Mobile Production Cycle. 8. Publication and Marketing. 9. Future Predictions.
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