With the debut of its Mac App Store earlier in 2011, Apple has unveiled a new distribution platform for developers to build and deploy OS X-based applications for Mac desktop and laptop users to download. This includes a renewed opportunity for Mac games. In this book, you'll learn how to approach this new world of opportunity.
Whether you are a Mac or iOS developer, Beginning OS X Lion Game Apps Development gets you started with everything you'll need to build a OS X Lion-based game from scratch. You'll learn about Xcode, the Objective-C language, and the Cocoa framework and how to use it in this new era of Mac app development. Animations, sound, scrolling objects, physics and all the game elements you need will be explained to you in this book.
After reading this book, you'll be able to develop a fully working game app for the Mac and upload into the Mac App Store for approval to sell to today's ever growing Mac user base! From single player games to multi-player games—the choice will be yours!
What you’ll learn
Who this book is for
OS X Lion developers for Mac hardware and iOS developers who want to learn how to build Mac game apps, from the beginning, for the Mac App Store.
"synopsis" may belong to another edition of this title.
Khang Toh is the founder of LeftRight Studios, a game studio in the U.S. with reputable iPhone titles such as smackBOTS. smackBOTS was one of the first multi-player iPhone games with impressive rankings in the Top 50 games chart. As chief technology officer of LeftRight Studios, Khang provides invaluable insight into new, emerging technologies and incorporates these innovations into the company's proprietary MogiMe gaming platform and games portfolio. As an experienced technologist, Khang is highly knowledgeable in both software architectures and various programming languages. Prior to starting LeftRight, Khang developed software and managed software development teams in the consumer electronics industry for over 10 years.
"About this title" may belong to another edition of this title.
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