Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action)

3.5 avg rating
( 26 ratings by Goodreads )
 
9781430248996: Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action)
View all copies of this ISBN edition:
 
 

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design.

  • The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand.
  • In the second part, you'll build the foundations of a point-and-click style first-person adventure game―including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map.
  • With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design.
By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.

"synopsis" may belong to another edition of this title.

About the Author:

Sue Blackman has been an instructor in the 3D field for nearly 20 years at art schools and community colleges. She has been involved with the commercial development of real-time 3D engines for more than 10 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies including Boeing, Raytheon, and Lockheed Martin, among others. In addition to writing and teaching, Sue has been the lead 3D artist on several games for Activision and its subsidiaries.

"About this title" may belong to another edition of this title.

Top Search Results from the AbeBooks Marketplace

1.

Blackman, Sue
Published by Apress (2013)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Paperback Quantity Available: 1
Seller:
Ergodebooks
(RICHMOND, TX, U.S.A.)
Rating
[?]

Book Description Apress, 2013. Paperback. Condition: New. Seller Inventory # DADAX1430248998

More Information About This Seller | Contact this Seller

Buy New
US$ 32.73
Convert Currency

Add to Basket

Shipping: US$ 4.99
Within U.S.A.
Destination, Rates & Speeds

2.

Sue Blackman
Published by Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany (2014)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Paperback Quantity Available: 1
Seller:
Book Depository International
(London, United Kingdom)
Rating
[?]

Book Description Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany, 2014. Paperback. Condition: New. 2nd ed.. Language: English . Brand New Book. Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you ll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today s casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you ll build the foundations of a point-and-click style first-person adventure game-including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you ll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. Seller Inventory # CBL9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 39.58
Convert Currency

Add to Basket

Shipping: FREE
From United Kingdom to U.S.A.
Destination, Rates & Speeds

3.

Sue Blackman
Published by Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany (2014)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Paperback Quantity Available: 1
Seller:
The Book Depository
(London, United Kingdom)
Rating
[?]

Book Description Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany, 2014. Paperback. Condition: New. 2nd ed.. Language: English . Brand New Book. Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you ll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today s casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you ll build the foundations of a point-and-click style first-person adventure game-including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you ll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. Seller Inventory # CBL9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 40.96
Convert Currency

Add to Basket

Shipping: FREE
From United Kingdom to U.S.A.
Destination, Rates & Speeds

4.

Sue Blackman
Published by Apress 2013-08-28, [New York] (2013)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New paperback Quantity Available: 10
Seller:
Blackwell's
(Oxford, OX, United Kingdom)
Rating
[?]

Book Description Apress 2013-08-28, [New York], 2013. paperback. Condition: New. Seller Inventory # 9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 36.94
Convert Currency

Add to Basket

Shipping: US$ 8.28
From United Kingdom to U.S.A.
Destination, Rates & Speeds

5.

Blackman, Sue
Published by APress
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Softcover Quantity Available: 2
Seller:
Kennys Bookstore
(Olney, MD, U.S.A.)
Rating
[?]

Book Description APress. Condition: New. 2013. 2nd Edition. Paperback. Num Pages: 808 pages, 515 black & white illustrations, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 233 x 197 x 42. Weight in Grams: 1476. . . . . . Books ship from the US and Ireland. Seller Inventory # V9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 46.65
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

6.

Blackman, Sue
Published by Apress
ISBN 10: 1430248998 ISBN 13: 9781430248996
New PAPERBACK Quantity Available: 1
Seller:
M and N Media
(Acworth, GA, U.S.A.)
Rating
[?]

Book Description Apress. PAPERBACK. Condition: New. 1430248998 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. Seller Inventory # XM-1430248998

More Information About This Seller | Contact this Seller

Buy New
US$ 42.77
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

7.

Blackman, Sue
Published by APress (2013)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Softcover Quantity Available: 2
Rating
[?]

Book Description APress, 2013. Condition: New. 2013. 2nd Edition. Paperback. Num Pages: 808 pages, 515 black & white illustrations, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 233 x 197 x 42. Weight in Grams: 1476. . . . . . . Seller Inventory # V9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 46.95
Convert Currency

Add to Basket

Shipping: FREE
From Ireland to U.S.A.
Destination, Rates & Speeds

8.

Sue Blackman
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Quantity Available: 2
Seller:
Speedy Hen LLC
(Sunrise, FL, U.S.A.)
Rating
[?]

Book Description Condition: New. Bookseller Inventory # ST1430248998. Seller Inventory # ST1430248998

More Information About This Seller | Contact this Seller

Buy New
US$ 48.69
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

9.

Sue Blackman
Published by APress (2013)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Quantity Available: > 20
Print on Demand
Seller:
Pbshop
(Wood Dale, IL, U.S.A.)
Rating
[?]

Book Description APress, 2013. PAP. Condition: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # IQ-9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 44.82
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

10.

Sue Blackman
Published by APress (2013)
ISBN 10: 1430248998 ISBN 13: 9781430248996
New Quantity Available: 2
Seller:
Books2Anywhere
(Fairford, GLOS, United Kingdom)
Rating
[?]

Book Description APress, 2013. PAP. Condition: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Seller Inventory # GB-9781430248996

More Information About This Seller | Contact this Seller

Buy New
US$ 37.06
Convert Currency

Add to Basket

Shipping: US$ 12.42
From United Kingdom to U.S.A.
Destination, Rates & Speeds

There are more copies of this book

View all search results for this book