Items related to Physics for JavaScript Games, Animation, and Simulations:...

Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas - Softcover

  • 3.60 out of 5 stars
    5 ratings by Goodreads
 
9781430263395: Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

This specific ISBN edition is currently not available.

Synopsis

Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project.

Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications.

The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.

"synopsis" may belong to another edition of this title.

About the Author

Adrian Dobre has more than 15 years of experimental and computational modeling experience in fluid dynamics. Adrian holds a PhD in Engineering Science from the University of Western Ontario, Canada. He currently lives in Bucharest, Romania, with his family.

"About this title" may belong to another edition of this title.

  • PublisherApress
  • Publication date2014
  • ISBN 10 1430263393
  • ISBN 13 9781430263395
  • BindingPaperback
  • LanguageEnglish
  • Number of pages508
  • Rating
    • 3.60 out of 5 stars
      5 ratings by Goodreads

(No Available Copies)

Search Books:



Create a Want

Can't find the book you're looking for? We'll keep searching for you. If one of our booksellers adds it to AbeBooks, we'll let you know!

Create a Want

Other Popular Editions of the Same Title

9781430263371: Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

Featured Edition

ISBN 10:  1430263377 ISBN 13:  9781430263371
Publisher: Apress, 2014
Softcover