Russell, Lisa, Darren and Simon created the Realms as teenagers in the eighties - hacking together a video game at a time when no one really knew what that meant. Years later, Lisa and Darren still work at Black Arts, where the original game has expanded into a dozen spin-off hits. Russell attempted a more conventional career path. And Simon is dead. When Russell gives up his 'real life' and returns to the company, he soon finds himself in a race to save his job, Black Arts' legacy, and the people he's grown to care about. There's a weird glitch in the software: a bug that holds answers to an old mystery, a secret that could change Russell's past - and ruin everyone's future. You is a story of facing dangers, realising that the most obvious path isn't always the best one to follow, and learning that playing a game can sometimes save your life.
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An Amazon Best Book of the Month, April 2013: In Austin Grossman's You, Russell joins Black Arts, a mid-tier developer at risk of closing its doors if their next title isn't a hit. At the center of the company is WAFFLE, a brilliant game engine designed by Russell's late childhood friend Simon, whose mysterious death haunts Russell and his friends. When an unsquashable, game-breaking bug is discovered in WAFFLE, Russell quickly learns that it may be a deliberate feature programmed in by Simon. Or better put, there is literally a ghost in the machine.
You draws upon Grossman's experience as a game developer in the '90s, providing a frank and often funny portrait of a maturing video game industry (the depiction of E3, a large trade conference, is particularly delightful). But You isn't just for nostalgic gamers: beneath the techno-mystery is a story about friendship imbued with heart and compassion, a soul that surfaces like a secret glitch from the depths of its code. --Kevin Nguyen
Austin Grossman is a video game design consultant and the author of SOON I WILL BE INVINCIBLE. He lives in Berkeley. You can visit his website at austingrossman.com or follow him on Twitter @Austin_Grossman.
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