The FPS Creator (FPSC) software had revolutionized the world of Windows based first person shooter game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, with the additional capability of designing custom level, characters, textures and other models. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of 3D FPS game creation - practical tips and techniques one will definitely need when starting out a modern FPS game project. We also tell exactly what can and cannot be done with FPSC/FPSC X10, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.
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HOBBYPRESS is the premier information source for computer game creation technologies and techniques. It has the goal of putting all different kinds of game creation skills on the global map by publishing books that bring to light the knowledge of creative game designers.
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