Looking through a filter of aesthetics, geometry, and botany to visually extrapolate from their procedural rules, geometries, and genetic forms, D·BA 2.3, — the revised, 3rd edition of Digital-Botanic Architecture II — proposes architecture hybridized through algorithmic plant simulations (L-systems), generative design, and botanic information. The text discusses and illustrates an induced evolution in one (of many potential) emerging methods for design realized through software-simulated, plant-to-architecture morphology. The resulting digital-botanic architecture is manifested in prototype ideas, structures, surfaces, materials, and experimental systems. Works are documented with drawings, renderings, and STL models. In retrospect, D·BA 2.3 functions as a prequel to Dollens’s new book, Metabolic Architectures: Turing, Sullivan, Autopoiesis & AI.
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