Another addition to the Wordware Game Developer's Library, Learn Computer Game Programming with DirectX 7.0 provides beginning programmers with the foundations of computer game programming using Microsoft's DirectX 7.0 software. Computer science professor Ian Parberry details the construction of a game demo in 14 easy stages using DirectDraw, DirectSound, the Windows API, and the Windows registry, including a detailed explanation of the program's C++ code.
"synopsis" may belong to another edition of this title.
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condition: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G1556227418I4N10
Seller: Bookbot, Prague, Czech Republic
Softcover. Condition: Fair. Fehlende Beilagen; Leichte Gebrauchsspuren; Leichte Verformung / umgeknickte Seiten; Leichte Verschmutzung / Farbtonveränderung. Another addition to the Wordware Game Developer's Library, Learn Computer Game Programming with DirectX 7.0 provides beginning programmers with the foundations of computer game programming using Microsoft's DirectX 7.0 software. Computer science professor Ian Parberry details the construction of a game demo in 14 easy stages using DirectDraw, DirectSound, the Windows API, and the Windows registry, including a detailed explanation of the program's C++ code. Seller Inventory # c1ed0647-7a7f-499b-a108-0b5729560d4d
Quantity: 1 available
Seller: Mispah books, Redhill, SURRE, United Kingdom
Paperback. Condition: Very Good. Very Good. Dust Jacket may NOT BE INCLUDED.CDs may be missing. SHIPS FROM MULTIPLE LOCATIONS. book. Seller Inventory # ERICA82915562274184
Quantity: 1 available