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Introduction To 3D Game Programming With Directx 9.0 (Wordware Game and Graphics Library) - Softcover

 
9781556229138: Introduction To 3D Game Programming With Directx 9.0 (Wordware Game and Graphics Library)
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This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.

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About the Author:
Frank Luna is a programmer for Hero Interactive. He has been programming interactive 3D graphics for more than five years, and has been using DirectX since its fifth iteration. He lives in Los Angeles, California. Technical editor Rod Lopez is a senior programmer at Digital Illusions CE and has been developing games full time for more than seven years.

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  • PublisherJones & Bartlett Learning
  • Publication date2003
  • ISBN 10 1556229135
  • ISBN 13 9781556229138
  • BindingPaperback
  • Edition number1
  • Number of pages400
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Book Description Softcover. Condition: New. 1. Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. The book begins with an explanation of mathematical tools and moves on to general 3D concepts. Other topics include performing basic operations in Direct3D such as primitive drawing, lighting, texturing, alpha blending, and stenciling, and using Direct3D to implement techniques that could be required in a game. Chapters on vertex and pixel shaders, including the effects framework and the new High-Level Shading Language, wrap up the discussion. Understand basic mathematical and 3D concepts. Learn how to describe and draw interactive 3D scenes using the Direct3D 9.0 API. Use Direct3D and the D3DX utility library to implement a variety of techniques and applications, such as transparency, shadows, reflections, fonts, meshes, using XFiles, progressive meshes, terrain rendering, particle systems, picking, cartoon rendering, and multitexturing. Find out how to write vertex and pixel shader programs with the High-Level Shading Language. Discover how to write and use effect files with the Direct3D effects framework. Seller Inventory # DADAX1556229135

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