ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0 - Softcover

Engel, Wolfgang

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9781556229886: ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0

Synopsis

Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0

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About the Author

Wolfgang Engel is also the editor of ShaderX2: Introductions & Tutorials with DirectX 9 and the editor and a coauthor of Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks. He spoke at GDC 2003 and at Vision Days 2003 in Copenhagen, Denmark.

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