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"It seems to me that almost everything is a waste of time," Milo laments. "[T]here's nothing for me to do, nowhere I'd care to go, and hardly anything worth seeing." This bored, bored young protagonist who can't see the point to anything is knocked out of his glum humdrum by the sudden and curious appearance of a tollbooth in his bedroom. Since Milo has absolutely nothing better to do, he dusts off his toy car, pays the toll, and drives through. What ensues is a journey of mythic proportions, during which Milo encounters countless odd characters who are anything but dull.
Norton Juster received (and continues to receive) enormous praise for this original, witty, and oftentimes hilarious novel, first published in 1961. In an introductory "Appreciation" written by Maurice Sendak for the 35th anniversary edition, he states, "The Phantom Tollbooth leaps, soars, and abounds in right notes all over the place, as any proper masterpiece must." Indeed.
As Milo heads toward Dictionopolis he meets with the Whether Man ("for after all it's more important to know whether there will be weather than what the weather will be"), passes through The Doldrums (populated by Lethargarians), and picks up a watchdog named Tock (who has a giant alarm clock for a body). The brilliant satire and double entendre intensifies in the Word Market, where after a brief scuffle with Officer Short Shrift, Milo and Tock set off toward the Mountains of Ignorance to rescue the twin Princesses, Rhyme and Reason. Anyone with an appreciation for language, irony, or Alice in Wonderland-style adventure will adore this book for years on end. (Ages 8 and up)
Illustrated in black-and-white. This ingenious fantasy centers around Milo, a bored ten-year-old who comes home to find a large toy tollbooth sitting in his room. Joining forces with a watchdog named Tock, Milo drives through the tollbooth's gates and begins a memorable journey. He meets such characters as the foolish, yet lovable Humbug, the Mathemagician, and the not-so-wicked "Which," Faintly Macabre, who gives Milo the "impossible" mission of returning two princesses to the Kingdom of Wisdom.
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