Fundamentals of Computer Graphics - Hardcover

Shirley, Peter

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9781568811246: Fundamentals of Computer Graphics

Synopsis

Extensively beta-tested in classrooms worldwide, this modern, comprehensive introduction to computer graphics will set the standard in teaching. It presents the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code. - The fundamental mathematics used in graphics programs - The basics of the graphics pipeline - BSP trees - Ray tracing - Surface shading - Texture mapping Advanced topics include: - Curves and surfaces - Color science - Global illumination - Reflection models - Image-based rendering - Visualization Extensive exercises and references for further reading enhance each chapter. An introduction for novices---a refresher for professionals.

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About the Author

Peter Shirley is an Associate Professor of Computer Science at the University of Utah. He is a member of the Visual Simulation Group, whose work focuses on the creation of images for the human visual system, inlcuding static and dynamic imagery for traditional displays and immersive environments.

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