Items related to Black Art of Visual Basic Game Programming

Black Art of Visual Basic Game Programming - Softcover

Pruett, Mark

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9781571690050: Black Art of Visual Basic Game Programming

Synopsis

The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.

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