Designed for use with Win32 programming, DirectX 3 is the premier gaming platform for bringing cutting-edge game ideas to life. With Win32 Game Developer's Guide with DirectX 3 and your rudimentary knowledge of Windows 95 OS, you'll learn how to harness DirectX 3's awesome power for the complete multi-user gaming solution. This book details how DirectX 3 simplifies the development of leading-edge games by enlisting the blistering speed of Win32 programming for repetitive tasks. Travel on a journey through DirectDraw, the heart of DirectX graphics, with an info-packed graphics primer. Read advanced chapters on interacting with game players using DirectInput API, adding sound effects and music using DirectSound, and allowing users to battle live opponents over a modem or network using DirectPlay. This guide will razor-sharpen your game programming skills, deepen your knowledge of Artificial Intelligence, and offer strategy for distributing your finished, killer games.
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DirectX 3 is one of the hottest Windows 95 game development environments available. This book shows developers how to program stunning graphically-enhanced games that are as fast as they are attractive. - Shows how to create multiplier games that can be played over a modem
- Teaches how to use DirectDraw, Direct3D, DirectSound, sprites, and more
- CD-ROM contains all the source code, binaries, and many useful utilities
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