3D Studio MAX R3 In Depth: Take Your MAX Skills to the Professional Level - Softcover

Polevoi, Rob

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9781576104323: 3D Studio MAX R3 In Depth: Take Your MAX Skills to the Professional Level

Synopsis

Visual examples and straightforward language present all MAX's significant features including advanced techniques such as rendering, lighting, and working with textures. Polevoi, an educator in 3D graphics and animation, tells how to master and customize the 3D Studio MAX 3 interface, use MAX's modifier stack, build low-poly models for games and other realtime uses, create atmospheric and rendering effects, build character skeletons using inverse kinematics, develop organic patch and NURBS models, precisely map realistic textures to 3D surfaces, create and edit animations with Track View, and edit rendered animations with Video Post. The included CD-ROM contains 50-plus MAX files with practical exercises. Annotation c. Book News, Inc., Portland, OR (booknews.com)

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About the Author

Rob Polevoi is an Assistant Professor, Computer and Video Imaging at Cogswell College in Silicon Valley, CA. He teaches courses in 3D modeling and animation from beginning through advanced levels. Rob is an industry expert on 3D graphics, covering the field for Mecklermedia's Internet.com online publishing empire.

From the Back Cover

Produce professional results with confidence! 3D Studio MAX R3 In Depth provides comprehensive guidance that can be found nowhere else. Starting where the manuals leave off, this book walks you through concepts that concern today's 3D professionals. The visual examples and straight-forward language lead you through all MAX's significant features in a simple, yet insightful, way. Advanced techniques, such as rendering, lighting, and working with textures, are reinforced by their artistic presentation in the book's 32-page color studio. 3D Studio MAX R3 In Depth teaches you how to:
Master and customize the 3D Studio MAX 3 interface.
Use MAX's powerful modifier stack.
Build low-poly models for games and other realtime uses.
Create exciting atmospheric and rendering effects.
Build character skeletons using inverse kinematics.
Develop organic patch and NURBS models.
Precisely map realistic textures to 3D surfaces.
Create and edit animations with Track View.
Edit rendered animations with Video Post.
CD-ROM Contents:
More than 250 MAX files that illustrate practical exercises from the book, covering the entire MAX 3 toolset, including the supporting image files.

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