This text is designed as a "late objects" introduction to programming using the Java programming language. This text first introduces the reader to the fundamentals of data types, input and output, control structures, methods, and objects created from standard library classes. After this the reader learns to write her own classes, and develop simple GUI applications. Then the reader learns to use arrays. The book also includes coverage of more advanced topics such as inheritance, polymorphism, the creation and management of packages, advanced GUI applications, and recursion. From early in the book, applications are documented with javadoc comments. Although it is written for readers with no prior programming background, even experienced programmers will benefit from its depth of detail.
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