• Authors are top game designers
• Aspiring game writers and designers must have this complete bible
There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
"synopsis" may belong to another edition of this title.
Flint Dille is an American writer and game designer. He is best known for his animated work, including Transformers, G.I. Joe, and An American Tail: Fievel Goes West. He has also written for games, including The Chronicles of Riddick: Escape from Butcher Bay and Dead to Rights. He is the author with John Zuur Platten of The Ultimate Guide to Video Game Writing and Design.
John Zuur Platten began his career at Universal Studios, working as a production coordinator on a number of series including Lassie and Harry and the Hendersons. He currently works in games and interactive media, and was the producer, lead designer, director, and writer for the Eidos video game Fear Effect. He lives in California.
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Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Very Good. The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. This goes way beyond the basics. Seller Inventory # 00107422150
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Good. The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. This goes way beyond the basics. Seller Inventory # 00107729772
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condition: Fair. The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. This goes way beyond the basics. Seller Inventory # CIN158065066XA
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Condition: good. Gently used with minimal wear on the corners and cover. A few pages may contain light highlighting or writing, but the text remains fully legible. Dust jacket may be missing, and supplemental materials like CDs or codes may not be included. May be ex-library with library markings. Ships promptly! Seller Inventory # DBV.158065066X.G
Seller: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condition: Good. The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. This goes way beyond the basics. Seller Inventory # CIN158065066XG