Items related to Graphics Programming Methods (Graphics Series)

Graphics Programming Methods (Graphics Series) - Hardcover

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9781584502999: Graphics Programming Methods (Graphics Series)

Synopsis

A comprehensive anthology of articles written by industry experts on a variety of graphics programming applications and techniques covers such areas as animation, geometry, and rendering and is accompanied by a companion CD-ROM containing all the source code and images from the book. (Advanced)

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About the Author

Jeff Lander is the founder of Darwin 3D, a company geared toward a higher adaptation of real-time 3D graphics. Jeff has worked as a programmer for over 15 years in the video game, television, and film arenas, where he developed many real-time graphic applications. He also wrote the monthly Graphic Content column for Game Developer Magazine from 1998-2001, co-founded the Game Technology seminars, and was the graphics section editor for Game Programming Gems 3.

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