Items related to Game Writing Handbook

Game Writing Handbook - Softcover

Chandler, Rafael

  • 3.43 out of 5 stars
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9781584505037: Game Writing Handbook

Synopsis

An illustrated manual for users who want to learn how to write scripts and stories for video games offers practical information on how to design storylines, create characters, write dialogue, organize data, format documents, and present information, outlining a framework for guiding the creative process and including sample game scripts, tips on understanding technical parameters, and more. Original. (Beginner)

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About the Author

Rafael Chandler is a multimedia writer with over seven years of game industry experience. He has written story lines, dialogue, design documents, and/or marketing materials for Electronic Arts, SouthPeak Games, 1C, Ubisoft, and NHN. He has contributed to over 35 games, including Monster Madness: Battle For Suburbia, Ghost Recon¿: Advanced Warfi ghter, Rainbow Six¿: Lockdown, Air Warrior III: Millennium Version, and various unannounced next-generation projects. Chandler is the author of ¿Screen/Play,¿ a regular feature at Gamasutra.com, and he has lectured on game narrative and design at the Russian Game Developers Conference and the Game Writers Conference. In addition to his work in the video game industry, Chandler is also a published author of horror fiction, and was the writer of Dread: The First Book of Pandemonium, a tabletop role-playing game of horror-action. For more information, visit www.rafaelchandler.com.

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