Cooperative Systems Design: A Challenge of the Mobility Age (Frontiers in Artificial Intelligence and Applications, 74) - Hardcover

 
9781586032449: Cooperative Systems Design: A Challenge of the Mobility Age (Frontiers in Artificial Intelligence and Applications, 74)

Synopsis

Blay-Fornarino (Nice University, France) presents papers from a 2002 conference devoted to the solution of problems related to the design of cooperative systems and to the integration of these systems in organizational settings. Contributors concentrate on the gap between virtual and material artifacts in human collaboration, collaboration among mobile actors, the WWW as a platform for cooperative systems, and changing work practices and organizations in the wake of cooperative systems. Papers are grouped in sections on cooperation for a multi-dimensional context, techniques for cooperative systems design, cooperative engineering, case studies, cooperative knowledge management, and artifacts for cooperation. There is no subject index. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)

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From the Back Cover

The main goal of the COOP conferences is to contribute to the solution of problems related to the design of cooperative systems, and to the integration of these systems in organizational settings. The main assumption behind the COOP conferences is that cooperative design requires a deep understanding of cooperative work in groups and organizations, involving both artifacts and social practices. The COOP 2002 conference is mainly devoted to the following issues: the gap between 'virtual' and 'material' artifacts in human collaboration; collaboration among mobile actors; the WWW as a platform for cooperative systems and changing practices and organizations in the wake of the cooperative systems.

From the Inside Flap

The main goal of the COOP conferences is to contribute to the solution of problems related to the design of cooperative systems, and to the integration of these systems in organizational settings. The main assumption behind the COOP conferences is that cooperative design requires a deep understanding of cooperative work in groups and organizations, involving both artifacts and social practices. The COOP 2002 conference is mainly devoted to the following issues: the gap between 'virtual' and 'material' artifacts in human collaboration; collaboration among mobile actors; the WWW as a platform for cooperative systems and changing practices and organizations in the wake of the cooperative systems.

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